Tuesday, November 2, 2010

Flashforward to Amn, and Meshing with the Canon

So here we go:  Baldur's Gate 2.  I have never completed any respectable amount of this game.  I may have escaped Irenicus' dungeon during a few playthroughs from the past, but I never got much further past that.  But that's all in the past...time to play what is sometimes called the greatest CRPG ever.

Like I said last post, I got some extra experience when I imported my Tutu final-save over to BG2.  It wasn't 240k or whatever I said in the last post, though.  It was about 63k...my cleric and ranger levels were both at around 112k.  I went back and loaded the final save from Tutu, and indeed my experience was at that level...at least at first.  After walking around a little, it dropped back to 161k for some reason.  Real weird, but I'm not going to fight it....I figure beating Sarevok gives you a healthy amount of experience that you could bring with you to BG2.

So anyways, here I am, being waken up by Imoen.  After a quick conversation with her, I was free...let's try to find a way out of here.  I immediately level up to cleric 8.  After all the tomes from BG1, my stats are very solid, to say the least:

STR 18
DEX 18
CON 19
INT 11
WIS 21
CHA 10








So before we delve into this game, we need to align the "official" canon of the game with the actual game experience I had up north on the Sword Coast.  So, when Sarevok died, Ajantis and Xzar probably left the group after a few day.  They joined me to help solve the bandit crisis, and to find out why the Zhentarim were being blamed for the bandit crisis respectively.  Both of their problems got resolved at game's end, so I can't see why they would stick around much longer.  Shar-Teel and Tiax must have eventually went their separate ways, too.  Both were chaotic and evil, so I could see them suddenly uppin' and leaving, especially since my reputation probably climbed in the time following the death of the Bhaalspawn Almost-Duke.

So then it was just Imoen and the PC Idaen.  At some point we must have run into Jaheira and Khalid again.  We had adventured with them in the beginning, but they were phased out pretty early on, right after infiltrating the old bandit camp north of Peldvale.  And then after having those two rejoin...wow, I must have met up with Dynaheir.  With a quick look back on this blog, I can remember that we saved Dyanheir from the gnoll stronghold but didn't want to join with her...she stormed off.  A few days or weeks before that, we refused to help Minsc look for his witch.  He attacked us, and we killed him.  Soooo....presumably, Dynaheir, after being freed, found her way to Nashkel, found Minsc's body, and had him resurrected.

But why would we have joined up with an insane ranger who tried to kill us once?  I don't know.  Maybe we needed a mage (to replace the necromancer) and her tank had to come along.  But it happened, that's for sure...I'll blame my confusion on some memory loss that I incurred via Irenicus.  After inadvertently rescuing him from his cage, I tell him that we're not going to be traveling together and that he's on his own.  He walks off.  I don't like the guy, his witch is dead, and his overall style seems like it just doesn't lend itself to stealth and gravity.  Will I regret it?  Maybe, but it was instinctual and there aren't any reloads.


Jaheira...I remember a little better.  She was loyal, and a friend.  She definitely joins the group.  And here we go through the dungeon...weird, weird stuff.  And I can already see how BG2 is a better game than BG1 like so many people say.  I'm sure anyone reading this has gone through Irenicus dungeon before...and I don't remember anything I did in a novel or unique fashion, at least that I know off, so it's not really worth getting into.


Find some low-level equipment, get into some fights, drink a lot of potions, tell the dryads I'll deliver their acorns, pick up Yoshimo, and eventually bust my way out of there...took about 24 hours or so in all (game-time).


Imoen gets taken by the Cowled Wizards, as does our captor...and what do you know, I'm in Athkatla, Amn.  Phew...weird.  We need to find Imoen, and many people are pointing me in the direction of the slums. Not a bad choice.  Before leaving the Promenade, I stop at a street vendor to sell some objects and buy some weapons we're all proficient in.  I also get us all healed at the Temple of Ilmater.


Next thing you know, the game keeps going.  Meet Gaelan Bayle, and realize we need 20kgp.  Just looking to rest, still, at this point.  Rememorize spells so I can head into the city to check out shops and not feel completely vulnerable.  So I head to the Copper Coronet where multiple people have also directed me for work and adventure and that ilk.  I meet Anomen but I tell him there is neither good nor evil, and something about balance.  Needless to say, he doesn't like it.  But he's still there...maybe in a pinch I could come back and profess my righteousness (which wouldn't have been a far stretch to select).  Either way, I forget about him as soon as Nalia introduces herself.  A thief>mage, great.  Nooo problem we'll go to your estate...she seems rich , which is perfect for what we're trying to do.

And on that note, I'm still looking to sleep for a night...just need to find the innkeeper.  Here's my nubile party:

Idaen, lvl 8 cleric/lvl 8 ranger
Jaheira, lvl 7 fighter/lvl 8 druid
Yoshimo, lvl 10 bounty hunter
Nalia, lvl 4 thief>lvl 9 mage

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